Wednesday, November 28, 2012

Nothing is true. Everything is permitted.

I just finished the latest game in my absolutely favorite game series, Assassin's Creed.

I had been looking forward to Assassin's Creed III for a long time! The game really did not disappoint me! I was really happy with it! Except the ending. The ending screwed me over...again...for the fifth time. You see, I had absolutely no idea that this wasn't the final AC, so seeing that ending and thinking that that was the end sorta pissed me off. Anyway, in this list, I'm giving my opinion of what I loved about ACIII!

I added in an extra number because I couldn't contain my love! Hooray for Assassins!

*WARNING! SPOILERS!*

Top 6 Things I Loved in Assassin's Creed III


6. Hunting
In the first game, we had flags. In the next couple of games, we had flags and feathers. In this game, we had feathers, almanac pages (fuck those things), and animals! I loved the fact that you could pet animals in this game, and I found that the hunting factor they added in was interesting and engaging. Even though it was just one of those collecting features, I couldn't resist killing and skinning every deer, wolf, and rabbit I encountered. Different animals could be found in different regions of the frontier. The fact that Connor grew up hunting just reinforces his role as an assassin...a hunter.


5. The Homestead
This place was completely different from Masyaf and the Villa. You felt a sort of attachment to this home and to all the people who lived on its property. Everyone here actually had a personality, be it the constant fighting Irish friends, the tailor who had an abusive husband, or the miner who needs help courting the hunter!  I loved finding random strangers who had no place to go and offering them a home. My favorite mission had to be the one with the black couple. When I heard that they've been trying to have a child for years, I genuinely felt sorry for them, and then later when I saw them standing next to a man building them a crib, I couldn't contain my excited "YAY!"


4. Naval Missions
Being the captain of your own ship is a pretty damn good feeling, if you ask me. There's also something about the open sea all around you that gives you a sort of sense of freedom. No longer were you constrained to perform missions in three towns; now you had the whole Atlantic to explore, taking down enemy ships as you travel. I loved the naval battles! Each ship you encountered had a certain strategy in taking it down. The more missions you completed, the more you could upgrade your ship: reinforcing the hull, adding another cannon, or upgrading your cannonballs. In the end, your ship can take down anything!


3. Desmond's Missions
The moment Desmond pulled up his hood to perform his first outside mission, I had a flashback of when I first saw the cover of Assassin's Creed. And then I fangirled. Hard. As the story progressed, Desmond would sometimes have to retrieve power sources in places like New York, Brazil, and Italy. During those missions, you controlled Desmond exactly like his ancestors, hidden blade and all. It was amazing to see how he was able to absorb all those skills through the bleeding effect. Plus, there was nothing more satisfying than storming into Abstergo, taking down every single guard with the skills given to him from Altair, Ezio, and Connor, and using the Apple to blow Vidic's fucking brains out!


2. Haytham Kenway
I loved how Haytham's personality was like a combination of Altair and Ezio's. He was cold and calculating, like Altair, but also was a smart mouth and liked cracking jokes, like Ezio. And just like them, he was cocky as shit! Too bad he was a GODDAMN TEMPLAR! Before this is revealed, I did have my suspicions, especially when he started yelling about peace through unity but never mentioning free will. Despite how enraged I was by this betrayal, I did love the twist the developers threw in there. It gave us a chance to look at the world through the eyes of a Templar, and wonder if it really is so bad. Also, I loved the direction they took us in when they revealed (pretty obviously too) that he's Connor's father. Templar versus Assassin. Father versus Son.


1. Ratonhnhaké:ton a.k.a. Connor
I loved the new Assassin! I loved him! He was an excellent change from the previous two. While Altair and Ezio were grown men, full of wisdom and understanding, and strong leaders of their Brotherhood, Connor still had the naivety of a child. He was (technically) not born into the Brotherhood like the others. The way he questioned if the Templars and Assassins could work together was something his ancestors would never even consider. He made reckless mistakes and was pretty impatient, especially when it came to Achilles' lessons. The way he argued with Achilles really showed a childlike side to him. He even made the face bratty teenagers make when they argue with their parents. What I'm saying is, Connor had a somewhat childish appeal to him, which I really loved! I also loved his reason for fighting! Altair was for honor and the Creed. Ezio was (originally) for revenge. Connor was for justice, to ensure that his people will never be harmed. Sadly, we all know how that turns out in the end.

Of course the game wasn't absolutely perfect, but I really enjoyed all the touch ups the developers added in. The characters were memorable, the story was excellent, and the side missions were fun! I. Loved. This. Game. The end.

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